Firestone isn’t the only CCM alumnus involved in the national tour. Something Rotten! is produced by Kevin McCollum (BFA Musical Theatre, 1984), and onstage performers include alumni Joel Newsome (BFA Musical Theatre, 1989) and Pierce Cassedy (BFA Musical Theatre, 2012). A fun fact from Firestone’s time at CCM: the house he lived in on Wheeler Street in Clifton was actually passed down to him from Cassedy, along with his sofa set. “CCM really is an extended family,” Firestone says.
We caught up with Firestone to talk about his experience working on Something Rotten! and what life has been like for him since he graduated from CCM.
What is it like working in scenic design for the first National Tour of Something Rotten? What does a typical day look like for you at work?
As Associate Scenic Designer for the Something Rotten! first National Tour, my job was to work along-side Scott Pask, who designed the highly successful Broadway production, and effectively translate the original design of the scenery and props into one that could be taken out on tour. There are many different physical and logistical constraints when a production is playing a wide variety of venues, and making sure the set will look just as good on the road as it did on the stage at the St. James Theatre in New York was critical.
I don’t believe there is such thing as a “typical day at work” — my responsibilities with the tour changed as the design progressed. The beginning stages involved lots of modeling and sketching. Later, I was drafting and documenting how all of the scenic pieces moved onstage. I spent a few weeks running back and forth between the scenic shops who built and painted the scenery and drops, giving notes and making sure everything was looking and functioning as it should. Finally, I spent a month out on the road with the show, overseeing as the various elements finally came together in the theater, and reacting to any last-minute changes. Each day was a different and exciting challenge.
What has been your most challenging scenic design project and why?
While every design presents its own set of challenges, one of the more interesting ones I’ve encountered involved transferring a design I did for Red Light Winter in New York City to the National Theatre in Warsaw, Poland. The set in New York was a small, drab room with three crumbling plaster walls and the suggestion of a ceiling — all grounded in realism. Due to limitations for the re-mounted production, we couldn’t use our scenery overseas. Although it might not seem like a huge challenge, the creative team had to reconcile the telling of this story, where the constricted environment itself becomes a major player, with the comparatively spacious bounds we were given in which to work. We reconfigured the staging and design in a pretty remarkable way that didn’t detract from the story, but rather added to the audience’s understanding of what happens to the characters in the brief moments after they leave the room we no longer represented so literally. The sometimes one-dimensional characters suddenly became multi-faceted, and what was lost in the way of aesthetic realism was replaced by much more emotionally driven performances. It was a fascinating production to have been a part of.